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Craft and Technology

The Craft and Technology Department is made up of the Arts Unit, the Design and Technology Unit, the Nutrition and Food Science Unit, the Economics Unit and the Principles of Accounts Unit. 

Together, we develop critical thinkers and independent learners who possess a growth mindset. We inspire our students to stay curious, imaginative and creative, and become people who can bless their community always. 

The Arts Unit
The Arts Unit fosters a deep understanding of Aesthetics and ignites a passion for the Aesthetics through art and music. 

During Art lessons, students get to learn different art media and experience the joy of creating 2-D and 3-D artworks in art classes. Every year, art students take part in the Live On Festival (LOF), an initiative by the National Organ Transplant Unit (NOTU), to express their thoughts on organ donation and transplantation creatively. In the process, students interact with patients with organ failure and hear their stories before creating an artwork. The artwork serves as an outreach to educate the community on organ transplant and donation.

image001.png “This is my first time participating in the NOTU competition. I have always been interested in art and I am glad that my skills are being put to a worthy cause. I have learnt a lot about organ donations and transplants, and how to encourage someone who is awaiting an organ transplantation.” - He Xinying


The Arts Unit also develops students' knowledge and skills in music by conducting the General Music Programme (GMP) for Lower Secondary students and music for the Normal (Technical) students.

The GMP develops students' awareness and appreciation of music in local and global cultures, and students collaborate with each other to make music together. Studying music at the Normal (Technical) level hones students' skills in music composition and their knowledge in using music software. Students experience playing their chosen instruments in a solo and group performance setting. 



 

The Design and Technology (D&T) Unit
The Design and Technology curriculum adopts the Design Thinking Process as one of the key pedagogical approaches. Besides learning about tools, machines and materials, the D&T curriculum enriches the students’ learning by challenging them to generate practical and appropriate design ideas, sketch their proposals and create mock-ups to test their ideas. The entire process develops in our students critical thinking skills, problem solving skills and communication skills.




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The Squid Bag Tag project enables me to create my own design, actualise the prototype and reflect on the areas for improvement. - Ashley Wong Theng Yan







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“I find Design and Technology lessons very interesting. I love the hands-on sessions and I look forward to the workshop sessions, where I can construct and build the prototype of what I have designed. Though the process can be difficult, I am determined to see to the completion of my product.” - Aiko Kitazawa




Nutrition and Food Science (NFS) Unit
The Nutrition and Food Science Unit hopes that every student can be a health ambassador, advocating good eating habits and diet for self, family members and friends and a discerning consumer. At the lower secondary levels, students study the importance of having a balanced diet, and they learn to cook healthy meals so that they can lead a healthy lifestyle. Students are also introduced to food sustainability and food security. At the upper secondary levels, students are guided to make decisions on food choices, and they apply the principles of culinary science in food preparation as part of their coursework. 


"I really enjoyed the entire process of making the quiche. I can’t wait to share the recipe with my family and make the dish with them. I am sure that we will have a lot of fun making it." - Teoh Yi Ting 

“FCE lessons are fun! I have learnt how to make better food choices and the effects a nutritional deficit diet would have on my body." - Jayden Woo 

Economics and Principles of Accounts Units
To inject the element of fun in learning, the Economics and Principles of Accounts (POA) units use games and collaborative learning strategies in teaching and learning. The Economics students learn about the concept of a monopoly through the online game and project-based learning. POA students strengthen their understanding of accounting theories and concepts through card games and use jigsaw cooperative learning to help each other in understanding new concepts.

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Project Based Learning to discover the pricing strategies of businesses
 Picture29.png Economics students’ project on Padlet
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"The Economics project allowed us to be self-directed learners. We found information from the Internet and curated it for the purpose of our project. In the process of doing so, we widened our perspectives and saw how concepts that we have learnt in class are applied to the real-world context. I enjoyed working together as a team." - students from 3 Faith 
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The POA Unit created the A/C*Domino card game to reinforce accounting concepts and hexijump for revision.
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“I didn’t realise accounting can be learnt in such a fun manner through the A/C*Domino card game. The game is simple to play and effective in reinforcing the POA concepts.” - Cheralyn Chua